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    Call Of Duty Black Ops DS Getting Zombie Mode...Developer of the Game may be closing down.

    jufonuk
    jufonuk


    Posts : 273
    Join date : 2010-10-04
    Age : 46
    Location : UK

    Call Of Duty Black Ops DS Getting Zombie Mode...Developer of the Game may be closing down. Empty Call Of Duty Black Ops DS Getting Zombie Mode...Developer of the Game may be closing down.

    Post by jufonuk Sat Oct 09, 2010 9:40 am

    Confirmed on the Twitter and Facebook Page of N-Space (Dev Of the DS version of the Game)

    n-Space confirms the addition of Zombie mode in Call of Duty: Black Ops DS. Co-Op Commie Zombie killing goodness for 1 or 2 players via local and wifi connections! Braaaiinnnssss...

    though this is a double edge as rumour circulating that N-Space is about to close down... Link

    No offical word on there site at the moment.

    jufonuk
    jufonuk


    Posts : 273
    Join date : 2010-10-04
    Age : 46
    Location : UK

    Call Of Duty Black Ops DS Getting Zombie Mode...Developer of the Game may be closing down. Empty Re: Call Of Duty Black Ops DS Getting Zombie Mode...Developer of the Game may be closing down.

    Post by jufonuk Sun Oct 10, 2010 5:08 pm

    More News on the possibility of N-Space clsoing down

    N-Space Word Press

    There are a lot of reports going around about Friday’s layoffs that draw the wrong conclusion about n-Space’s status and future. I’d like to take a minute to set the record straight. Here’s the bottom line:

    n-Space is down, but definitely not out.

    After supporting 70-90 employees for several months without funding, Fridays layoffs were unavoidable. I will be back in the office next week, along with our core team, to firm up a few of the many deals we are negotiating. If all goes as planned we’ll be calling people back before the end of the week.

    Life as an independent developer is often a painful hand to mouth exercise of love. This has never been more true than in the last few years. The games industry is, frankly, a mess. The economy has robbed customers of disposable income, reducing the number of titles that purchased per year. Huge budget titles have to sell massive numbers to return a profit and the App Store has disrupted our industry in the same way iTunes changed consumer expectations for music. People that use to buy many games every year now buy a few AAA titles, supplementing their need with games that are free or cost less than a pack of gum. Anything in the “middle” is struggling. The Wii and DS markets have nearly collapsed and 3DS is a brave new world the publishers are excited about but also very cautious to enter. Even for an extremely successful Wii/DS developer like n-Space, with a long history of delivering quality titles on time and on budget, this creates a very challenging business environment.

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